besthsq wrote: |
Added the option to ready all superpowers. |
Mental Omega 3.3 Trainer. This is usually one of the almost all comphy RTS game/mod I have ever playeed.Crimson Alert 2: Mental Omega APYR. Sims 4 hair with bangs. Change my software 10 edition free no survey. And because you guys have been such great sports in this subreddit, I’meters gonna tell you how to install it step by phase legally.Stage 1: Download Red Forewarning 2 Yuri’s Revenge. Omega-3 3 capsules/day Placebo 3 capsules/day. Each study participant will take 3 capsules in the morning for the 24-week study period. The study may be followed by a larger and statistical valid study. Update for mental omega table 3.3 For some weird reason the game crashes only when I use Chrono legionnaire or Charon tank, game crashes. I've not managed to figure out what it causes. Otherwise great table. Benny goodman midi files.
Thanks Boss! Tested your trainer and most of it works. Its just that for some reason on the veterancy bonuses, only power and move speed works. the armor and ROF acts weird:
-Armor goes to a weird double value after some time
-ROF initially goes to 1 instead of 0.6xxxxx, and changing the value dont do any changes
I know these are imports from the YR ct, and all of it works in YR. Im just wondering if they changed the pointer locations in MO. I find it weird though since usually these should be lumped together in one memory area. I tried changing the pointers from 650 to 6AF but it didnt give me a pointer close or equal to 0.6xxx or working for ROF. Cant search for value either since it is a static value. The only time i could find this back in YR is if i changed the rulesmd.ini value and then rescan with vanilla rulesmd, which MO wont allow.
Im pretty bummed out since the vet bonuses are what i wanted the most to work.
Mental Omega 3.3 Trainer Training
_________________